Over the past few months, as we have begun the last section of modeling techniques in 3d modeling, I have really enjoyed working on parametric modeling. I think that in the coming units the modeling techniques we have recently learned to provide models for texture and lighting work, and props and background objects for animation. As I previously stated I really enjoyed parametric modeling, especially working with the modifiers encompassed in the parametric modeling unit do to the sheer amount of things you can do with them as well as how combining these modifiers together can produce strange and really cool shapes, but parametric modeling also can be extremely simple to learn as the basics of parametric involve changing the size of an object using an objects different parameters. In conclusion, I can say I am excited for what we a learning next in 3Ds Max.
Over the past few months I have enjoyed worked working with audio and video editing, but it has also been a struggle. I personally found video editing far more difficult than audio editing, especially in regards to cutting video clips together., while I found cutting audio far easier than doing so with video. Although audio and video editing are very good skills to have in regards to the entertainment industry, I most likely will not be using these skills in the future as I want to be a video game programmer.
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools
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