Recently, I have started to work with dynamic simulations in 3ds Max using the the Mass FX tool. The Mass FX tool essentially allows you to add real world physics to a 3d model for more realistic animation. Despite it being my first time working in dynamic simulations , I found my self enjoying it far more than rigging, I enjoy no only the amazing animations it can create, but also when the physics go out of control and things start to explode. In conclusion, creating dynamic simulations is not only a useful skill set, but the also my personal favorite thing to create in 3ds Max by far.
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools
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