During third quarter i went through a lot of things that challenged my knowledge of various applications as well as my sanity. Working with UVW mapping in 3ds Max was probably the most difficult thing that I had to do this quarter, although 3D modeling may not be my forte, I am comfortable enough with it to get my work done, but UVW mapping is something I just do not feel comfortable doing. The highlight of third quarter would have to be working in Unity once again, due to the fact that I enjoy coding games. I look foward to fourth quarter as I will continue to be working in Unity, but I will dread my return to the wonderful world of rigging.
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The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools
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